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Description | ||||||||
Move and resize floating windows. | ||||||||
Synopsis | ||||||||
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Usage | ||||||||
You can use this module with the following in your ~/.xmonad/xmonad.hs: import XMonad.Actions.FloatKeys Then add appropriate key bindings, for example: , ((modMask x, xK_d ), withFocused (keysResizeWindow (-10,-10) (1,1))) , ((modMask x, xK_s ), withFocused (keysResizeWindow (10,10) (1,1))) , ((modMask x .|. shiftMask, xK_d ), withFocused (keysAbsResizeWindow (-10,-10) (1024,752))) , ((modMask x .|. shiftMask, xK_s ), withFocused (keysAbsResizeWindow (10,10) (1024,752))) , ((modMask x, xK_a ), withFocused (keysMoveWindowTo (512,384) (1%2,1%2))) For detailed instructions on editing your key bindings, see XMonad.Doc.Extending#Editing_key_bindings. | ||||||||
keysMoveWindow :: D -> Window -> X () | ||||||||
keysMoveWindow (dx, dy) moves the window by dx pixels to the right and dy pixels down. | ||||||||
keysMoveWindowTo :: P -> G -> Window -> X () | ||||||||
keysMoveWindowTo (x, y) (gx, gy) moves the window relative point (gx, gy) to the point (x,y), where (gx,gy) gives a position relative to the window border, i.e. gx = 0 is the left border, gx = 1 is the right border, gy = 0 is the top border, and gy = 1 the bottom border. For example, on a 1024x768 screen: keysMoveWindowTo (512,384) (1%2, 1%2) -- center the window on screen keysMoveWindowTo (1024,0) (1, 0) -- put window in the top right corner | ||||||||
keysResizeWindow :: D -> G -> Window -> X () | ||||||||
keysResizeWindow (dx, dy) (gx, gy) changes the width by dx and the height by dy, leaving the window-relative point (gx, gy) fixed. For example: keysResizeWindow (10, 0) (0, 0) -- make the window 10 pixels larger to the right keysResizeWindow (10, 0) (0, 1%2) -- does the same, unless sizeHints are applied keysResizeWindow (10, 10) (1%2, 1%2) -- add 5 pixels on each side keysResizeWindow (-10, -10) (0, 1) -- shrink the window in direction of the bottom-left corner | ||||||||
keysAbsResizeWindow :: D -> D -> Window -> X () | ||||||||
keysAbsResizeWindow (dx, dy) (ax, ay) changes the width by dx and the height by dy, leaving the screen absolute point (ax, ay) fixed. For example: keysAbsResizeWindow (10, 10) (0, 0) -- enlarge the window; if it is not in the top-left corner it will also be moved down and to the right. | ||||||||
Produced by Haddock version 0.8 |